
Starbound loads its data from a few different sources, being pakfiles and directories. This is mostly because any file references in configs and such will be in Unix notation. Incidentally, I use Unix path notation throughout this document, so the slashes go forward (/) instead of back (\).

It's a stupid default setting to have and disabling it will make your life so much easier. I strongly suggest, now that I mention file extensions, that if you use Windows, you make sure "Hide extensions for known file types" is disabled. png, JSON files have various different extensions which usually change how the game uses them. lua extension, and PNG files are likewise always. Note that although Lua scripts always have a. Second, while all three can be replaced, JSON can also be patched. First of all, there are basically three different types of file for you to worry about: JSON data, Lua scripts, and PNG images.

Starbound modding involves a few basic tools and concepts. The Helmeted Rodent - Starbound Modding Howto ~ Chapter One: A Simple Decoration Starbound Modding Howto ~ Chapter One: A Simple Decoration
